In legacy of one of the Missile Tank locations in Super Metroid, you'll find this Power Bomb hidden in a room directly below the smoldering remains of Mother Brain.

Power bomb the bottom left part of the floor and fall through the flower to get five more power bombs. If you have acquired the Ice Beam (and all of the items required to acquire it), go back to the door that led to green Brinstar (where the bridge that collapsed with spikes on the ceiling above you was), and head up towards Crateria instead of down towards Norfair. Grapple Beam 94. Missle (below Crocomire) 96. Super Metroid's story is told mainly through the player's actions, and this cutscene is the only time anyone speaks in the entire game. Going up will allow you to get Power Bombs early (as well as an additional Power Bomb Tank and Missile Tank); however, I do not recommend this path, as this opens up very little (basically, it just allows you to get Norfair's Map Computer immediately upon entering), is time consuming, and requires you to be proficient at both Wall Jumping and Bomb Climbing. Your first bunch of power bombs are not in Norfair. Missile (Grapple Beam) 95. Super Metroid: Stuck in Norfair without power bombs. Power Bombs grant you a devastating Morph Ball weapon, ... head right past the edifice and inside to the elevator leading back down to Norfair. Missile (Mickey Mouse room) 92.

It plays a role in the training sequence at the beginning of the game when the Head Quarantine Officer instructs Samus to use her Power Bombs. I recently beat Crocomire and went down to the bottom-left hoping to find the grapple beam, I've played the game once before so I … Ideally, draw the Sidehoppers into the blast as well. I got the high jump and the upgraded beam shot.

Missile (Gold Torizo) 97. Power Bomb (Crocomire) 90.

Power Bomb locations. A Power Bomb explosion depicted in a Metroid: Other M cutscene.. NO FLAIR YET. Missile (lower Norfair above fire flea room) 88. Ceres Station is the laboratory you see in the title screen. This room is left and up from the save point. [Super Metroid] Stuck in Norfair! 87. Energy Tank, Firefleas 93. The Power Bomb in Metroid: Other M is arguably its most powerful appearance, capable of destroying many enemies at once, including some minibosses. Power Bomb (lower Norfair above fire flea room) 89. Once this is done, set a power bomb, but when you do, hold down L, R, Down and X and keep it held down until Samus becomes surrounded in a ball of energy, which will re-fill all your energy tanks. Energy Tank, Crocomire 91. Playing through Super Metroid on the SNES Classic and I'm stuck in what I believe to be the bottom-left corner of Norfair. It holds the last surviving metroid, and Samus has been called here by a distress signal. Don't get mad, but the way to go now is...back to Norfair. The other rooms are too hot and hurt me when I walk in them. Yeah, I know, this is getting repetitive. There's an orange door but I can't open it because I don't have power bombs. This Super Metroid site was created by Mana Knight on the 12th July 1999.